The Challenge

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How can we strengthen the Internet for free expression and innovation? read the brief

Entry

2D World Wide Platform

This project is focused on every person interested in creating and sharing 2D content using the web to publish visual works like sketches, drawings, storyboards and 2D animations. This initiative is not only for artists, but for every Internet user interested in creating & expressing his ideas in a visual way but using a transparent, open and free platform.
The 2D World Wide Platform is a complete environment to create and publish 2D content in the Internet. The type of formats included in our proposal are: vector graphics, raster graphics, storyboards and animations.
The platform consists of a suite of client applications for mobile/desktop devices and two server-side services. Additionally, the client-side includes a set of plugins for the most popular free software applications to create 2D graphics (gimp, inkscape, mypaint, krita).
The server-side provides the web interface to create community galleries and a federated (p2p alike) social network based on 2D content. A little running demo of this compound can be checked at: http://tupitu.be
As part of the comunication protocol designed for our native applications, the real-time collaboration is one of the most interesting features for workgroups as you can figure out in this video: https://www.youtube.com/watch?v=odo0FVYfepk
Note: All the software developed under this initiative is covered under the terms of the GPL license or any compatible with the especific goal of making all this proposal open and accesible for everyone.
In ONE sentence, tell us about your project to strengthen the Internet for free expression and innovation.
The whole concept of our proposal is based on open standards, open formats and free software. Internet requires transparent technology developed by open communities, that's what we want to provide in the specific field of 2D content.
Who will benefit from what you propose? What have you observed that makes you think that?
This project is focused on every person interested into create and share 2D content: sketches, drawings, storyboards and animations. This initiative is not only for artists, but for every Internet user interested in creating & expressing his ideas in a visual way but using a transparent, open and free platform. For now, our demo and applications are being used mostly by students from several developing countries and some artists around the world, but we truly believe that our target can be much bigger.
What progress have you made so far?
Our running demo and our free software applications are the best proof of our progress: 1. http://tupitu.be 2. http://tupitu.be/downloads 3. https://github.com/xtingray 4. http://maefloresta.com
What would be a successful outcome for your idea or project?
1) Become the open standard most used by every person interested in posting/sharing 2D graphics of any kind. 2) Have millions of users creating and sharing 2D content from a federated network of web sites and using open formats. 3) A suite of several (free software) mobile/desktop clients to create and publish 2D content in the web
Who is on your team, and what are their relevant experiences or skills?
My team is formed by a computer scientist and a bunch of artists from several countries around the world. We started to work on this project 4 years ago and our current running demo is the best reference of our skills and dedication to this initiative.
Location
Santiago de Cali, Valle del Cauca, Colombia

Comments

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Kyle Davis

March 18, 2014, 12:16PM
How robust is this platform, relative to ease of use across disparate devices: Mobile vs. Desktop?

Would there be a way to eliminate the requirement for a native device element and just push from the server side?

Gustav Gonzalez

March 18, 2014, 18:01PM
The vision of an Internet environment based on a 100% web interaction is the dream of many. From our own experience, we have discovered that the server-side approach is not the best if your focus is 2D graphics/animation.
Of course you can develope either a 2D graphics editor or a 2D animation app in the web, in fact, that's one of the compounds of our proposal, but we truly believe that the 100% web approach doesn't work (in a perfect way) for all the needs/problems . Native clients provide a user experience (UX) we don ' t want to despise, understanding our focus.
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